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On-chainChild keys17SN179h ago

Validator tao.bot (5E2L…eZ5u) scheduled a child-key change on 3 subnets

Validator hotkey 5E2LP6EnZ54m3wS8s1yPvD5c3xo71kQroBw7aUVK32TKeZ5u announced new child keys on SN7, SN17, SN111, applying at block 9,303,590 (~24h). Stake delegated to it there routes through its children after that. On SN111 it replaces the change that was pending for block 9,303,135, which will not apply then.

Validatortao.botSubnetsSN7, SN17, SN111

Between blocks 9,296,376 and 9,296,995

OfficialX17SN1713h ago

The community has spoken, and we have a winner for the 0.5 TAO Community Prize. This is Alpha Rush, a Tokyo-inspired endless runner built by CeagleDev using the 404 game generator. On Alpha Rush, players can choose between different characters, outfits and colourways while running to collect Alpha coins. Everything from the characters to the environments is built with procedural 3JS code using 404. Play Alpha Rush here: ceagledev.github.io/alpha-rush/game/

Linkceagledev.github.ioceagledev.github.io/alpha-rush/game/

Full post on TaosisOpen on X ↗

On-chainChild keys17SN173d ago

Validator TAO.app (5CoZ…bifj) scheduled a child-key change on 125 subnets

Validator hotkey 5CoZxgtfhcJKX2HmkwnsN18KbaT9aih9eF3b6qVPTgAUbifj announced new child keys on SN1, SN2, SN3, SN4, SN5, SN6, SN7, SN8, SN9, SN10, SN11, SN12 and 113 more, applying at block 9,281,605 (~24h). Stake delegated to it there routes through its children after that.

ValidatorTAO.appSubnetsSN1, SN2, SN3, SN4, SN5, SN6, SN7, SN8, SN9, SN10, SN11, SN12, … (125 subnets)

Between blocks 9,274,365 and 9,274,433

OfficialX17SN174d ago

The voting window for the final 0.5 TAO Community Prize has been extended by another 48 hours. That means you now have until October 14 at 10:00 UTC to vote for your favorite shortlisted game from the Game Jam. And remember, voting is now open to the whole community. Anyone with a GitHub account can vote.

Full post on TaosisOpen on X ↗

On-chainChild keys17SN175d ago

Validator Firepool (5Deo…zD9Y) scheduled a child-key change on 68 subnets

Validator hotkey 5Deo9Q3SnZWNPSEPRTgapbyy6egKu2oaNSqD4RQHHJEuzD9Y announced new child keys on SN4, SN6, SN8, SN9, SN15, SN16, SN17, SN19, SN21, SN23, SN27, SN29 and 56 more, applying at block 9,269,281 (~24h). Stake delegated to it there routes through its children after that.

ValidatorFirepoolSubnetsSN4, SN6, SN8, SN9, SN15, SN16, SN17, SN19, SN21, SN23, SN27, SN29, … (68 subnets)

Between blocks 9,262,073 and 9,262,137

On-chainChild keys17SN175d ago

Validator Tensorplex Labs (5E4z…ULde) re-scheduled a child-key change on 18 subnets

Validator hotkey 5E4z3h9yVhmQyCFWNbY9BPpwhx4xFiPwq3eeqmBgVF6KULde announced new child keys on SN1, SN2, SN3, SN6, SN7, SN8, SN9, SN11, SN12, SN13, SN14, SN17 and 6 more, applying at block 9,265,930 (~24h). Stake delegated to it there routes through its children after that. It replaces the changes that were pending on SN1 (block 9,265,620), SN2 (block 9,265,587), SN3 (block 9,265,590), SN6 (block 9,265,419), SN7 (block 9,265,422), SN8 (block 9,265,425) and 12 more, which will not apply then.

ValidatorTensorplex LabsSubnetsSN1, SN2, SN3, SN6, SN7, SN8, SN9, SN11, SN12, SN13, SN14, SN17, … (18 subnets)

Between blocks 9,258,715 and 9,258,782

On-chainChild keys17SN175d ago

Validator Tensorplex Labs (5E4z…ULde) scheduled a child-key change on 22 subnets

Validator hotkey 5E4z3h9yVhmQyCFWNbY9BPpwhx4xFiPwq3eeqmBgVF6KULde announced new child keys on SN16, SN17, SN20, SN21, SN22, SN23, SN24, SN25, SN26, SN27, SN28, SN29 and 10 more, applying at block 9,265,446 (~24h). Stake delegated to it there routes through its children after that.

ValidatorTensorplex LabsSubnetsSN16, SN17, SN20, SN21, SN22, SN23, SN24, SN25, SN26, SN27, SN28, SN29, … (22 subnets)

Between blocks 9,258,244 and 9,258,311

OfficialX17SN177d ago

If you can imagine it, then you can build it with 404. This is Sundrift, a mountain-pass drift racer built with the 404 game generator and one of the most colorful submissions from the Game Jam. It was built as a fully procedural racing experience: > Procedural 3JS assets with no imported meshes > Mechanic-linked lighting that reacts to your drifts > Dynamic environments that change as you play Try it out here: lkruer.github.io/sundrift/game/

Linklkruer.github.iolkruer.github.io/sundrift/game/

Full post on TaosisOpen on X ↗